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NPC Generator

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Advanced [show]


Adam Ramsay, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His whole body is exceptionally muscular. He has moderate length chestnut hair. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Adam hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Adam Ramsay, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 18000 sp. Aquamarine (1200 gp). White pearl (80 gp). Carnelian (60 gp). Hematite (11 gp).


Social Check DCs


Manfred Hayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Military. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Manfred Hayden, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)16 (+3) 16 (+3)12 (+1)
Skills Athletics +0, Stealth +3
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Infernal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Adventurer, Military, Religious. Occupation: Tanner

Voice: Jittery and nervous

Attributes [hide]

Frederick Crawford, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Moonstone (80 gp). Banded agate (7 gp). 1 Minor magic item.


Social Check DCs


Manfred Altham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. His brown hair is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Attractive, Mentor. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Altham, Male Human Warrior 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 800 gp.


Social Check DCs


Bernard Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.

Personality: Eccentric and domineering, Bernard will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Extrovert, Philantrophist, Justice. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Brandon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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