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NPC Generator

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Advanced [show]


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair and beard is wavy and long. His blue unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He enjoys reading and quiet.

History: When he was but 8 years old his parents immigrated from the south. Gerald was born on a far southern forest where he grew up under the tutelage of his mother, an expert Servant. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Servant

Voice: Stutters

Attributes [hide]

Gerald Benson, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 12000 sp.


Social Check DCs


Bertram Clayden, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has silver hair. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Weaver, who enjoyed hunting, Bertram was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Clayden, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)4 (-3)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His chestnut hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Interpreter business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Interpreter soon after.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Logical. Flaws: Secretive, Antagonistic. Bonds: Job, Enemies. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Trym Winchester, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Gnoll, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His moppish silver hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.

Personality: This man loves writing and to teach people writing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the north. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Disease, Fearful. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Eastaughffe, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Deep blue spinel (600 gp).


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white armored body suit, with a simple black line shooting up and back down. He has styled his red hair well, parting it to the right. His fierce gray eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Pacifist, Gifted. Flaws: Impulsive, Disease. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Tatum, Male Human Wizard 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)8 (-1) 16 (+3)11 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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