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Advanced [show]


Ernest Dumph, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He is bald on top and has large red tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: Ernest was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Ernest Dumph, Male Human Druid 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jade (80 gp). Rhodochrosite (15 gp).


Social Check DCs


Don Wade, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His red hair is cut short. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Don was born in the north. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure.

Ideals: Philantrophist, Persistence. Bonds: Adventurer, Rich, Attractive. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Don Wade, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 6000 sp. Black star sapphire (800 gp). Aquamarine (1300 gp).


Social Check DCs


Don Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has styled his black hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Don is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and retire the richest man in the north

Ideals: Fighting, Artistic, Entrepeneur, Impeccable. Flaws: Depressed, Antagonistic. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Don Kinsley, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey costume with the symbols of strength on his torso. His silver hair is lengthy. This brown eyed easterner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Depressed. Bonds: Religious, Poor, Immigrant. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Bertram Benson, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Blakeley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears light armors faded through time and improper care. His clothes are grease stained in places. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Rolf Blakeley, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: Just what you see.


Social Check DCs

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