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NPC Generator

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Advanced [show]


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair up. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Drogo took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Drogo Blythe, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Stafford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is brown and very short. His eyes are blue.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Drogo Stafford, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. Sard (80 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp).


Social Check DCs


Heward Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast plains. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Immigrant, Job, Nature. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Heward Sheldon, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He is physically well-built. His golden hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He became a Spy soon after.

Motivation: Wants to open a new tavern; and to settle down with his crush

Ideals: Disciplined. Bonds: Immigrant, Slave, Job, Has a crush. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Ernest Badger, Male Human Expert 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His silver hair is smooth and relatively long. His amber eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Drogo studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Drogo Marlowe, Male Human Bard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 33000 sp.


Social Check DCs

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