Reynard Kent, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He keeps his white hair in a pixie cut. His blue eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of a Baker, who enjoyed hunting, Reynard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has achieved small success as a Weaver.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Logical. Flaws: Mundane. Bonds: Nature, Job, Has a crush. Occupation: Weaver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 300 gp. Golden yellow topaz (1200 gp). 1 Minor magic item.
Norman Gracey, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).
Clerebold Blankley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting brown shirt and pants. His red hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and sabotage a competitor
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Rich, Job. Occupation: Glassblower
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 80 pp.
Arnold Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has a very tight haircut. His blue eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Armorer job and began his own company from there.
Motivation: To be a Dyer again.
Flaws: Ugly, Shy, Fearful. Bonds: Job, Mentor. Occupation: Armorer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Adam Winchester, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black trousers with brown and red striped suspenders. He wears various colorful collared shirts. He keeps his auburn hair in a pixie cut. His fierce green eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Adam was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He wants to get laid; and wants a kiss
Ideals: Philantrophist. Bonds: Guardian, Poor, Adventurer, Has a crush. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp.
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