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NPC Generator

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Advanced [show]


Bertram Berkeley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His clothes are grease stained in places. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Animal Trainer, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Bertram Berkeley, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 21000 sp. Silver pearl (70 gp). Deep blue spinel (500 gp). Pink pearl (70 gp). Coral (70 gp).


Social Check DCs


Jocelyn Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. His auburn hair is kept up in a ponytail inside a Stetson hat. His hazel eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Jocelyn has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Insane, Impulsive, Disease. Bonds: Attractive. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Jocelyn Denholm, Male Human Expert 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Rhodochrosite (10 gp). Golden yellow topaz (800 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Justin Kendal, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Justin was born with his mother's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Opinionated. Flaws: Impulsive. Bonds: Poor, Attractive, Family. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Justin Kendal, Male Human Cleric 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp.


Social Check DCs


Lewis Walcott, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. He sports a flattop hair cut. He has hazel eyes and a tan hat with a blue feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: He is a Succubi in disguise. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, In love, Adventurer. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Walcott, Male Human Commoner 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Washington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears red painted combat armor at almost all times. His black hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and to reunite with his absent mother

Ideals: Optimist. Bonds: Family, Poor. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Kody Washington, Male Human Cleric 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1000 gp. Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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