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Advanced [show]


Norman Carlisle, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a blue armored body suit, with a simple red line shooting up and back down. His chestnut hair is unkempt and raggedy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Detective

Voice: French accent

Attributes [hide]

Norman Carlisle, Male Human Monk 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)6 (-2) 10 (+0)9 (-1)
Skills Athletics +4, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 22000 sp. 1 Holy water. 1 Smokesticks.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and gray eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Antagonistic, PTSD. Bonds: Attractive, Has a crush, Adventurer. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Gerard Palomarez, Male Human Cleric 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 8 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Jasper (30 gp).


Social Check DCs


Heward Kitchur, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a faded coat and loose pants complete with top hat, and his gloved hand is found clutching a axe. He wears his hair in dreadlocks. He has green eyes and a brown hat with a grey feather.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Sellsword.

Motivation: To unite with his sister; and someone believes him a fraud

Ideals: Pacifist. Flaws: Hedonist. Bonds: Family, Job, Enemies. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Heward Kitchur, Male Human Druid 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Deep blue spinel (300 gp). Tiger eye turquoise (11 gp). Banded agate (11 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large brown mantle and cape that has been intricately interwoven into his white robe. He has a long golden beard with little hanging trinkets. He has several tiny topaz earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Professionalism, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Rolf Tindall, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Aldous Weston, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Navigator. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Flaws: Ugly, Secretive, Mundane. Bonds: Job, Debt. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Weston, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs

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