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Advanced [show]


Gomory Kimberley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Herbalist, Gomory learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and to share knowledge with the world

Ideals: Passionate, Logical, Artistic. Bonds: Rich, Job, Family. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Gomory Kimberley, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 cp. 1 Tanglefoot bags. 3 Holy water. 2 Alchemist’s fire. 3 Thunderstones.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is skeptical of what others tell him and is slow to trust.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Racist, Shy, Mundane. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Graeme, Male Human Adept 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 900 gp.


Social Check DCs


Richard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown costume with the symbols of luck on his torso. He wears his silver hair down. His eyes are likewise gray. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Richard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Richard Roscoe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Arnold Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and white. His eyes are blue and beady.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Arnold Lancaster, Male Human Fighter 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)13 (+1) 18 (+4)9 (-1)
Skills Intimidation +2, Survival +7
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold music box (1000 gp).


Social Check DCs


John Hamilton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Servant like his mother before him.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Bonds: Rich, Job, Religious. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

John Hamilton, Male Human Druid 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 6000 sp.


Social Check DCs

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