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Advanced [show]


Dustin Compton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His hair, while still mostly silver, has prominent grey streaks. His thin eyebrows rest above his beady gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Healer business at a young age. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He became a Healer soon after.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Family, Job. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Dustin Compton, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 6 (-2)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +0
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Alexandre Morton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He sports a flattop hair cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Alexandre does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Alexandre Morton, Male Human Adept 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Godfrey Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries morningstars. His brown hair is knotted and matted. His gray unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Godfrey was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Priest.

Motivation: Retire the richest man in the west; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Priest

Voice: Sounds elderly

Attributes [hide]

Godfrey Colby, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Brass mug with jade inlays (500 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Arnold Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised by priests from a young age. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted. Bonds: Attractive, Religious, Mentor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Arnold Garfield, Male Human Wizard 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 18 (+4)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 10000 cp. Red spinel (160 gp). Smoky quartz (60 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Stanley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Beggar profession.

History: Trey was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has drifted from career to career and currently works as a Tanner.

Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Trey Stanley, Male Human Wizard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Insight +6, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 400 gp. Chrysoberyl (40 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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