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NPC Generator

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Advanced [show]


Jocelyn Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in white turtlenecks beneath a green coat with brown slacks. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: He was raised in a island tribe. A freak accident while working with his Sailor father left him crippled. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Fawcett, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2500 sp.


Social Check DCs


Chad Camden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His hair is short and white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Bonds: Attractive, Military, Nature, Adventurer, Enemies. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Chad Camden, Male Human Bard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Gentry, Male Human [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His white hair is smooth and relatively long. His eyes are likewise green. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west, but his parents moved at a very young age to the east. After coming to the age of reason, Manfred took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Manfred Gentry, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. 1 Thunderstones. 3 Smokesticks. 4 Tanglefoot bags.


Social Check DCs


Cory Alton, Male Human [Permalink]

Personal [hide]

Description: An older man who has a large brown mantle and cape that has been intricately interwoven into his white robe, he is not a threatening figure. His black hair is matted, messy, and big. His eyes are brown.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Architect business at a young age. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to clean up the streets

Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Job, Enemies. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Cory Alton, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 5000 sp. Azurite (10 gp). White pearl (140 gp). Hematite (10 gp).


Social Check DCs


Nicholas Stanford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a brown poncho over his likewise colored trousers and shirt. His chestnut hair is cut short. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Nicholas Stanford, Male Human Adept 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Nature +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs

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