Godfrey Atherton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has red hair. His fierce violet eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He believes the world needs to unite to get rid of goblins once and for all.
History: Born in the south his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Flaws: PTSD. Bonds: Attractive, Immigrant, Enemies, Poor. Occupation: Doctor
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Arnold Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man typically wears blue cloth garments or leather armor. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are blue and catlike.
Personality: Confrontational and typically high on some drug or another. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: His religion dominates his actions.
Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Immigrant, Religious. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp.
Anthony Easton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His black hair is styled in orderly dreadlocks. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp. Red garnet (110 gp). Blue star sapphire (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Kyle Lester, Male Human [Permalink]
Personal [hide]
Description: He wears bulky blue painted plate armor. He is portly but not overly obese. His silver hair is long and unkept. His gray eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the west. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Antagonistic, Secretive, Racist. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Black pearl (200 gp). Azurite (16 gp). Citrine (50 gp).
Adelard Bentham, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His hair is long and black with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Adelard was raised in a hard working conservative environment. A freak accident while working with his Sculptor mother left him crippled. He now owns his own business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new carpenter responsibilities is difficult
Flaws: Ugly, Impulsive, Disease, Greedy. Bonds: Poor, Job. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!