Geoffrey Lindsey, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of hammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Draconic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Miles Law, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has styled his auburn hair well, parting it to the left. His eyes are likewise gray.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Miles was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: To unite with his sister.
Bonds: Attractive, Family, Adventurer, Job. Occupation: Masseuse
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Darkwood Buckler.
Theodoric Hayden, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Servant
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. Jade (40 gp). Chalcedony (20 gp).
Henry Bentham, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His black hair has been sun bleached extensively. His eyes are a pleasant green.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.
History: Henry was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and he wants revenge against gnolls
Ideals: Optimist, Logical. Bonds: Job, Enemies. Occupation: Sage
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
Possessions: 200 gp. Deep green spinel (70 gp). 1 Minor magic item.
Theodoric Home, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black tunic with violet highlights, and long red pants that bunch up around his shoes. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born the only child of a wealthy merchant. When Theodoric reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and he is greedy
Ideals: Entrepeneur. Flaws: Selfish. Bonds: Military, Rich, Family. Occupation: Bricklayer
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
Possessions: 200 gp.
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