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Advanced [show]


Simon Oakes, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear green pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful necromancer made him what he is. In his 10th year, his parents were killed by a drow raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break

Flaws: Antagonistic. Bonds: Slave, Adventurer, Mentor, Enemies. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Oakes, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)15 (+2) 10 (+0)15 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Kinsley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man dresses in collared shirts and wears a proper scarf over his head. His hair is long and silver with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His green eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by giants. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Athletic, Artistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Aldous Kinsley, Male Human Commoner 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gunter Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich western family. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Money/treasure; and doesn't want to be a navigator and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Family, Rich, Immigrant. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Gunter Oakley, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Coral (120 gp).


Social Check DCs


Manfred Clare, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Slave Trader uniform. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Manfred will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Weaver again; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Bonds: Job, Religious. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Clare, Male Human Adept 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 15 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 4 (-3)17 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Black opal (800 gp). 1 Minor magic item.


Social Check DCs


Peter Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He is portly but not overly obese. He has a very tight haircut. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Lazy. Bonds: Adventurer, Immigrant. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Peter Bradley, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. Alexandrite (600 gp). Black pearl (600 gp).


Social Check DCs

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