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NPC Generator

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Advanced [show]


Clerebold Atherton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears green painted combat armor at almost all times. His silver hair is cut jaggedly and amateurishly. This brown eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better world.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Adventurer, Poor. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Clerebold Atherton, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 400 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Patrick Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an entirely grey suit with pastel socks and a vest with buckled shoes. He wears a Stetson hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of specialists.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Antagonistic, Forgetful, Secretive. Bonds: Nature. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Patrick Hartford, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)16 (+3) 6 (-2)16 (+3)
Skills Animal Handling +1, Performance +6
Senses Passive Perception 8
Languages Common, Auran, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 40000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Rolf Atherton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Navigator. He is physically well-built. His black hair, when down, is lengthy. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich eastern family. Rolf was born on a far eastern plains where he grew up under the tutelage of his father, an expert Navigator. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant, Adventurer. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Rolf Atherton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 40 pp. 1 Half-Plate.


Social Check DCs


Nicholas Cornish, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long auburn hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nicholas was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Nicholas Cornish, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 56 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Golden yellow topaz (1100 gp). Rose (20 gp).


Social Check DCs


Theobald Weld, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Theobald was born on a far eastern plains where he grew up under the tutelage of his father, an expert Armorer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Insane, Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Armorer

Voice: French accent

Attributes [hide]

Theobald Weld, Male Human Rogue 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Nature +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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