William Staurheim, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His red hair is greasy and uncared for. His eyes are a pleasant blue.
Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.
History: William lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.
Motivation: To unite with his sister.
Flaws: Ugly, Insane, Shy. Bonds: Family, Immigrant. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. 1 Minor magic item.
Gerard Barney, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage; and he seems to be bored by most things
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Nature, Family, Rich. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 68 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 40000 cp. 1 Minor magic item.
Heward Charlton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light brown in addition to tight pants. His red hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Bookbinder, but he was a colossal failure. He then took over the family business and is one of the better Sculptor for hire.
Motivation: To be a Bookbinder again.
Ideals: Professionalism. Flaws: Fearful. Bonds: Rich, Job. Occupation: Sculptor
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
John Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His auburn hair is unkempt and raggedy. His green unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Hematite (5 gp). Golden pearl (140 gp). Jade (140 gp). Red spinel (140 gp).
Hubert Berkeley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He dislikes all the random violence that takes place in the east. He is a great chef.
History: Hubert was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a junk dealer and was forced into it by his family
Ideals: Pacifist, Gifted, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 1500 gp. Bloodstone (30 gp). Sardonyx (30 gp). Hematite (10 gp). Golden yellow topaz (600 gp). Red-brown spinel (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
