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NPC Generator

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Advanced [show]


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple tan robe with white stripes complete with hood. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Poor, Enemies. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Bentham, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)9 (-1) 10 (+0)13 (+1)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large tan jacket. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Healer again; and he'd like to take his coworkers down a peg

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Family, Nature, Job. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Gilbert Shirley, Male Human Ranger 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Spyglass. 1 Superior lock.


Social Check DCs


Cory Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He is physically well-built. He has a very tight haircut. He has gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: Born in the north to a Locksmith, Cory learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Optimist, Philantrophist. Bonds: Adventurer, Job, Debt. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Cory Breeden, Male Human Paladin 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Rhodochrosite (11 gp). Smoky quartz (80 gp). Moonstone (80 gp).


Social Check DCs


Adelard Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He has a small bristly mustache and wavy red hair. His eyes are gray and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane, Hedonist, PTSD, Antagonistic. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Adelard Ryley, Male Human Aristocrat 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. Rich purple corundum (1400 gp). Jade (160 gp). Lapis lazuli (9 gp).


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green coat over a violet low-cut shirt, and a top hat upon his head. His head has been shaved. His amber eyes are slightly larger than normal.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Tattersall, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Alchemist’s fire.


Social Check DCs

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