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Advanced [show]


Bernard Ryley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear green clothing when he does not wear armor. His silver hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Bernard Ryley, Male Human Sorcerer 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 400 gp. Sard (20 gp).


Social Check DCs


Conrad Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His red hair is cut short. His eyes are a pleasant gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Immigrant, Slave, Adventurer, Enemies. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Conrad Mitchell, Male Human Adept 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp.


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has a long brown beard with little hanging trinkets. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Depressed. Bonds: Rich, Job, Immigrant. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Blakely, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Randal Sutherland, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Unemployed, but he got bored and became a Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a unemployed again

Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Randal Sutherland, Male Human Barbarian 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 41 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gunter Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly brown, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of a Carter, who enjoyed hunting, Gunter was taken on many hunting expeditions. He married young, but lost his spouse to dire rats. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels threatened by others; and revenge

Flaws: Antagonistic, Depressed, Fearful. Bonds: Attractive, Enemies, Nature. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Gunter Tyndall, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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