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NPC Generator

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Advanced [show]


Lance Shelby, Male Human [Permalink]

Personal [hide]

Description: This western man wears a custom-built plate barding that's adorned with green lining and desert motifs. His clothes are grease stained in places. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Lance Shelby, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 9
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin yellow vertical stripes and red pants. He has no hair. His green eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Shy, Secretive. Bonds: Nature, Rich. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Heward Badger, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp.


Social Check DCs


Nicholas Hartford, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nicholas was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and expand his business

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Rich, Job, Immigrant. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Nicholas Hartford, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 sp. Rose (70 gp). Red garnet (60 gp). Malachite (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His chestnut hair is greasy and uncared for. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Theodoric Rutherford, Male Human Bard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Gunter Bradley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: Gunter was raised in a hard working conservative environment. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Layabout.

Motivation: He is unsatisfied with his job; and to be a weaver again

Ideals: Entrepeneur, Extrovert. Flaws: Ugly. Bonds: Military, Job. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Gunter Bradley, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp.


Social Check DCs

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