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NPC Generator

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Advanced [show]


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a red costume with the symbols of death on his torso. His skin is also unnaturally pale. He keeps his brown hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he is greedy

Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Drogo Carlisle, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills Athletics +2, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 cp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Balimaar Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He has never given up on his writing dream.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Balimaar Rutherford, Male Human Warrior 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Lewis Graeme, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Lewis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Lewis Graeme, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Justin Wade, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise green. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Map Maker business at a young age. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insomniac. Bonds: Attractive, Adventurer, Job, Slave. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Justin Wade, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)7 (-2) 7 (-2)15 (+2)
Skills Insight +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Chalcedony (80 gp). Violet garnet (500 gp).


Social Check DCs


Trym Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly blonde, has prominent grey streaks. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Armorer in town.

History: The child of a Bookbinder, who enjoyed hunting, Trym was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Trym took refuge in the ruined castle and found the beat up flail and armor he uses now. He then took over the family business and is one of the better Armorer for hire.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Job, Nature. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Trym Snowdon, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)8 (-1) 17 (+3)11 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2500 sp.


Social Check DCs

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