Trey Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, he has a hard time making friends. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To unite with his brother; and he's repulsed by the pc
Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: Just what you see.
Thomas Ryley, Male Human [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His red hair is braided into rings. His hazel eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.
History: He got into the Unemployed business at a young age. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In the meantime he has taken over work as a Unemployed and occasionally as a mercenary.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Jet (140 gp). Iolite (70 gp). Malachite (4 gp).
Godfrey Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a card on it. His hair is long and black with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his son
Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Family, Immigrant. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 18000 cp.
William Presley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His brown hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, William studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long auburn beard with little hanging trinkets. His gray eyes peer out from beneath his broad tan hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and to be a detective again
Ideals: Gifted, Joker, Fighting, Entrepeneur. Bonds: Poor. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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