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NPC Generator

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Advanced [show]


Kody Kendal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His face is scarred and worn.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Beggar for hire.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Job, Adventurer, Nature, Rich. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Kendal, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Ernest Nash, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears dark leathers with embroidery. He wears his chestnut hair down. His eyes are a pleasant gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Shy. Bonds: Slave, Adventurer, Family. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Ernest Nash, Male Human Adept 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Gnome, Auran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp.


Social Check DCs


Trym Upton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light brown in addition to tight pants. His long golden hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He dropped out of school before completing his studies. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Joker, Logical. Flaws: Disease. Bonds: Poor, Adventurer, Military. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Trym Upton, Male Human Ranger 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)5 (-3) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 12000 cp. Iolite (70 gp). Tourmaline (60 gp).


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with black pants. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He likes to make people angry or surprised. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Wymar was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He feels threatened by others; and sabotage a competitor

Flaws: Antagonistic, Fearful. Bonds: Military, Job, Attractive. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Wymar Ainsley, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs


Anselm Home, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His blonde hair is knotted and matted. His thin eyebrows rest above his beady brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Anselm Home, Male Human Bard 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Tourmaline (100 gp). Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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