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Advanced [show]


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears a brown costume with the symbols of his god on his torso. His hair is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Adventurer, who enjoyed hunting, Wymar was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Depressed, Racist. Bonds: Rich, Nature. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Spalding, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Blue star sapphire (700 gp). Citrine (80 gp). Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries nunchakus. His auburn hair is cut short. His eyes are blue and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Gilbert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge.

Ideals: Fighting, Gifted. Bonds: Enemies, Family, Military. Occupation: Layabout

Voice: American accent

Attributes [hide]

Gilbert Gladstone, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp. Alexandrite (1100 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Alexandrite (1100 gp). 1 Minor magic item.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. His blonde hair is knotted and matted. He has violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy. Bonds: Family, Religious, Enemies. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Aldous Jacobs, Male Human Druid 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp.


Social Check DCs


Thomas Haley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has a penchant for wearing a ring with an oversized emerald on his left hand. His brown hair is greasy and uncared for. His eyes are violet and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Fortune-teller profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Thomas Haley, Male Human Warrior 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balimaar Hayley, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears professional attire. His blonde hair, when down, is lengthy. He has blue eyes and a tan hat with a brown feather.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful slaver made him what he is. He has had some formal music training, and achieved minor success. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Balimaar Hayley, Male Human Rogue 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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