Diggory Kent, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a black wide-brimmed hat and black clothes. He has a hunchback. He wears his blonde hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Adventurer. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp.
Justin Norton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. His brown hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.
Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Miner and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Military, Job. Occupation: Miner
Voice: French accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp.
Adam Marlee, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His brown eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Athletic, Gifted. Bonds: Attractive, Military, Rich. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Yardley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. He has hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Marshal, but he got bored and became a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Servant
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 8 (-1) | 8 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. Tourmaline (60 gp). Eye agate (16 gp). Chrysoprase (30 gp).
Lewis Shelby, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright yellow suits and hats. His moppish white hair is in a traditional bowl cut. His eyes are a pleasant hazel.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them
History: Lewis was raised in a hard working conservative environment. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist. Flaws: Antagonistic, Shy, Addict. Bonds: Job. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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