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NPC Generator

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Advanced [show]


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His silver hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Flaws: Shy. Bonds: Job, Immigrant, Nature. Occupation: Roofer

Voice: American accent

Attributes [hide]

Reynard Badger, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20000 sp. Rhodochrosite (4 gp). Moonstone (30 gp). Tourmaline (80 gp).


Social Check DCs


Peter Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his longbow ready. His red hair is knotted and matted. His gray eyes have a joyful gleam in them most of the time.

Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He believes the world needs to unite to get rid of orcs once and for all.

History: Sold as a small child to a necromancer, Peter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away; and a deep hatred of orcs

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Enemies, Mentor. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Peter Royston, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 11 (+0)9 (-1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of death around his neck, and a mace on his belt. His tied-back hair is auburn. His fierce gray eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Poor, Military. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Roger Stanton, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 2000 sp. Aquamarine (1200 gp). White opal (800 gp). Tourmaline (140 gp).


Social Check DCs


Henry Everleigh, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Henry's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Impeccable, Artistic. Flaws: Shy, Antagonistic. Bonds: Has a crush. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Everleigh, Male Human Druid 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)14 (+2) 16 (+3)10 (+0)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 10000 cp.


Social Check DCs


Don Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He is portly but not overly obese. He has a small bristly mustache and wavy blonde hair. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Family, Mentor. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Don Pickering, Male Human Cleric 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp.


Social Check DCs

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