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NPC Generator

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Advanced [show]


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His brown hair is singed and shortened. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Gerald Cholmondeley, Male Human Warlock 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. Violet garnet (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Lancaster, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. With bright black hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has always had a great fascination with Human culture. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Don was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the large cave and found the beat up dagger and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love

Flaws: Racist, Antagonistic. Bonds: Attractive, In love, Adventurer, Nature. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Don Lancaster, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp.


Social Check DCs


Nicholas Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his golden hair down. His eyes are green and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Barkeep, Nicholas learned a great deal about his mother's area of expertise. A freak accident while working with his Roofer mother left him crippled. He has drifted from career to career and currently works as a Barkeep.

Motivation: To prove his worth to the world; and wants to open a new tavern

Ideals: Passionate. Flaws: Secretive, Disease, Impulsive. Bonds: Job. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Nicholas Blankley, Male Human Sorcerer 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to cover his moderate length chestnut hair. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Kody Anderton, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)5 (-3) 15 (+2)6 (-2)
Skills Arcana -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Balimaar Northcott, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears professional attire. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Passionate, Joker. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Northcott, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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