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Advanced [show]


Adam Hale, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, and carries greatswords. He has shaved his head bald. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he's looking for his big break

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Adam Hale, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Coral (130 gp). 1 Minor magic item.


Social Check DCs


Miles Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting tan shirt and pants. His auburn hair, when down, is lengthy. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Stableman for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Miles Barclay, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp.


Social Check DCs


Don Payton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His moppish auburn hair is in a traditional bowl cut. His eyes are violet and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.

History: Don lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Passionate. Flaws: Ugly, Selfish, Insane. Bonds: Family. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Don Payton, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Deception +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp. Fiery yellow corundum (1200 gp). Rhodochrosite (9 gp). Alexandrite (1500 gp).


Social Check DCs


Dean Shelley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is still thick. His thin eyebrows rest above his beady gray eyes.

Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He receives visions of the future at random moments

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Dean Shelley, Male Human Sorcerer 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Reynard Hartford, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man likes to wear black tank tops with brown pants. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Human culture. As long as the job gets done he does not care how it got done.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Professionalism. Flaws: Racist, Insane. Bonds: Family. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Reynard Hartford, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 11000 cp. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs

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