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Advanced [show]


Percival Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Percival Hadleigh, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Barton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean tan cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His brown hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Slave, Attractive, Mentor, In love. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Barton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jasper (40 gp). Eye agate (9 gp). 4 Alchemist’s fire.


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is wearing a perfectly clean shirt and pair of pants. His brown hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Diggory was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to reunite with his absent father

Flaws: Selfish, Hedonist. Bonds: Attractive, Family, Nature, In love. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Law, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Moss agate (5 gp). Carnelian (50 gp). Jet (50 gp). Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs


Randal Sydney, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miller, and carries sais. He keeps his blonde hair in a pixie cut. His eyes are amber and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Randal Sydney, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 60 pp. Aquamarine (1100 gp). Eye agate (11 gp). Malachite (11 gp). Alexandrite (1100 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Randal Reed, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Insomniac, Shy. Bonds: Attractive, Military, Religious. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Reed, Male Human Paladin 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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