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John Windsor, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. He has a brown handlebar mustache and slicked back brown hair. He has gleaming, smiling green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: John was born in the south. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Cynical. Bonds: Attractive, Adventurer, In love. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

John Windsor, Male Human Rogue 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Coral (150 gp). Citrine (60 gp). Chrysoprase (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Allerton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His tied-back hair is chestnut. His violet eyes peer out from beneath his feathered brown hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Hunter Allerton, Male Human Aristocrat 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Nature +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 70000 cp. Golden yellow topaz (1500 gp). Peridot (70 gp). Black opal (1000 gp). Amber (50 gp). 1 Minor magic item.


Social Check DCs


Hunter Hackney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a hunchback. His auburn hair is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Hunter Hackney, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Trym Alston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of magic around his neck, and a shortbow on his belt. His long blonde hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Trym Alston, Male Human Paladin 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)8 (-1) 10 (+0)16 (+3)
Skills Persuasion +6, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Clifford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. His brown hair is braided into rings. He has violet eyes and a pastel hat with a red feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a slaver, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Impulsive, Addict. Bonds: Attractive, Mentor, Family. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Clifford, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Perception +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. Tiger eye turquoise (12 gp). Zircon (30 gp). Hematite (12 gp). 1 Minor magic item.


Social Check DCs

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