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Advanced [show]


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries lances. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: Eccentric and domineering, Hugh will drive conversation. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Hugh studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Hugh Kendal, Male Human Expert 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Malachite (15 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered pickaxe and tarnished scythe as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Shane was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Joker, Gifted. Bonds: Poor, Adventurer. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Shane Hale, Male Human Adept 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)9 (-1) 7 (-2)10 (+0)
Skills Deception +2, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1300 sp. Emerald (700 gp). Alexandrite (600 gp). Malachite (6 gp).


Social Check DCs


Trey Westbrook, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large yellow jacket. His tied-back hair is red. His eyes, though not visible through his cowl, are green.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and he is greedy

Ideals: Artistic. Flaws: Disease. Bonds: Nature, Rich, Enemies. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Trey Westbrook, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 8000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a red shirt with thin black vertical stripes and white pants. His auburn hair is cut jaggedly and amateurishly. His eyes are violet and beady.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Wants his loneliness to end.

Ideals: Extrovert. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Mason

Voice: Whispers

Attributes [hide]

Everard Van Es, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)8 (-1) 10 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Robert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. He has styled his silver hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by orcs. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Enemies, Rich. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Robert Winterbourne, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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