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NPC Generator

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Advanced [show]


Gunter Bradford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear yellow tank tops with green pants. He has a hunchback. He has a small bristly mustache and wavy chestnut hair. His blue eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. He worked as a nervous Weaver and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Mundane, Hedonist, PTSD. Bonds: Job. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Gunter Bradford, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 4 Tanglefoot bags. 3 Acid flasks. 4 Smokesticks.


Social Check DCs


Hunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is golden and very short. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When he was but 3 years old his parents immigrated from the east. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Wilberforce, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker. Flaws: Depressed, Mundane. Bonds: Attractive, Nature. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Richard Hamilton, Male Human Ranger 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Smoky quartz (60 gp). Smoky quartz (60 gp). Jasper (60 gp). Smoky quartz (60 gp).


Social Check DCs


Hubert Woods, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears rags and sports a simple walking cane. He has a hunchback. His tied-back hair is golden. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Poor, Slave. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Hubert Woods, Male Human Adept 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 600 gp.


Social Check DCs


Charles Everleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, and carries hand crossbows. His hair is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Assassin in town.

History: Charles was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Persistence. Flaws: Cynical. Bonds: Job, Rich. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Charles Everleigh, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. Rose (60 gp). Violet garnet (200 gp). 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs

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