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Advanced [show]


Theobald Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a red and yellow handkerchief worn on his left side. He sports a long blonde beard, and similarly colored long hair. His eyes are a pleasant green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Theobald hails from a village terrorized by dire rats. In his 15th year, his parents were killed by a dire rats raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Flaws: Greedy, Insane. Bonds: In love, Enemies, Immigrant, Job. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Theobald Graham, Male Human Ranger 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)6 (-2) 17 (+3)14 (+2)
Skills Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Rodney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair down. His eyes are brown and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his mother.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Mayor

Voice: French accent

Attributes [hide]

Gerard Rodney, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Intimidation +0, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 cp. Golden yellow topaz (200 gp). Eye agate (15 gp). Alexandrite (200 gp).


Social Check DCs


Patrick Barclay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His broad hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: Patrick was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Family. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Patrick Barclay, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Heward Hornsby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is renowned for his bright violet suits and hats. His chestnut hair, when down, is lengthy. He has gleaming, smiling amber eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Bonds: Religious, Mentor, Adventurer. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Heward Hornsby, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. Jeweled anklet (1000 gp). 1 Masterwork Common Melee.


Social Check DCs


Don Gentry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He dresses like a well dressed Architect does. With a patchy brown beard and wild brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Don was born the youngest of three triplets. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Architect.

Motivation: Expand his business; and doesn't want to be a architect and was forced into it by his family

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Family, Slave. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Don Gentry, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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