Roland Marley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and curly. His eyes are brown and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Roland is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To reunite with his absent father; and to unite with his brother
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Slave, Family. Occupation: Banker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 11000 sp.
Heward Elton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long golden beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.
History: The child of a Map Maker, who enjoyed hunting, Heward was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive, Nature. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel coat over a white low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Sailor profession.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Marshal job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Optimist. Flaws: Insane, PTSD. Bonds: Job, Poor. Occupation: Marshal
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Minor magic item.
Randal Myerscough, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a ceremonial dagger. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Randal's mother didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.
Motivation: Wants his loneliness to end; and wants a kiss
Flaws: Sensitive, Antagonistic, Disease. Bonds: Attractive, Immigrant, Has a crush. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
John Hackney, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Detective, he is not a threatening figure. His blonde hair is braided into rings. He has a dull look in his amber eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.
History: He got into the Detective business at a young age. His childhood dream was to be a Mercenary, but he was a colossal failure. He has drifted from career to career and currently works as a Detective.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Athletic, Gifted. Bonds: Job, Family. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Just what you see.
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