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Advanced [show]


Gilbert Livingstone, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white and curly. His hazel eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Attractive, Family. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Livingstone, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)7 (-2) 9 (-1)8 (-1)
Skills Arcana +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Silver comb with moonstones (500 gp). Cloth of gold vestments (150 gp).


Social Check DCs


Norman Hale, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. His auburn hair is slicked back into a classic pompadour. His green eyes peer out from beneath his small black hat.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Priest, Norman learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Priest.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Religious, Job, Slave. Occupation: Priest

Voice: Old Prospector

Attributes [hide]

Norman Hale, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)11 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Coral (60 gp). 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Gerard Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. He is bald on top and has large golden tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Masseuse father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Fighting, Justice, Gifted. Flaws: Ugly, Disease. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Gerard Beverly, Male Human Monk 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Tourmaline (40 gp). White opal (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a pastel tunic with blue highlights, and long grey pants that bunch up around his shoes, and his gloved hand is found clutching a shield. His brown hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Anselm hails from a village terrorized by orcs. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice, Impeccable. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Anselm Bentham, Male Human Monk 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Banded agate (15 gp). Chalcedony (50 gp). Jade (150 gp).


Social Check DCs


Lance Atterton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. He has a long red beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Optimist. Flaws: Shy, Racist. Bonds: Rich, Job, Religious. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Lance Atterton, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Rose (40 gp). Red spinel (160 gp). Red-brown spinel (160 gp).


Social Check DCs

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