Alex Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his dagger. His hair is short and white. This gray eyed southerner is not easily forgotten.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a crush on the local Shipwright; and he would like to get married and retire
Ideals: Logical. Flaws: Fearful, Insane. Bonds: Has a crush. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold dragon comb with red garnet eye (700 gp). 1 Silk rope. 1 Small steel mirror.
Ernest Asheton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting yellow shirt and pants. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a mountains tribe. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Flaws: Shy. Bonds: Attractive, Rich, Nature, Slave. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep green spinel (90 gp). Eye agate (6 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and black robe with the hood down. His brown hair, when down, is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Justin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Bellfounder, his father struggled to pay the bills. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Addict, Hedonist. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Breastplate. 1 Masterwork Heavy wooden shield. 1 Banded mail. 1 Half-Plate.
Robert Hadlee, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His long red hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Carpenter profession.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult
Flaws: Secretive. Bonds: Job, Poor, Mentor. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 100 gp. Aquamarine (1500 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Allerton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: He was born in a small desert village. After coming to the age of reason, Lewis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs
Ideals: Disciplined, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
