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NPC Generator

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Advanced [show]


Lewis Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is content; and an old rival family wants him found

Flaws: Ugly, Shy, Mundane. Bonds: Family. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Hackney, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)8 (-1) 6 (-2)14 (+2)
Skills Athletics +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with blue and yellow striped suspenders. He wears various colorful collared shirts. His white hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: In love, Religious, Has a crush, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Windsor, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 12 (+1)15 (+2)
Skills Investigation +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature, Military. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cory Livingstone, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Conrad Kelsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Servant

Voice: Booming voice

Attributes [hide]

Conrad Kelsey, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Jocelyn Middleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown coat over a green low-cut shirt, and a top hat upon his head. His moppish golden hair is in a traditional bowl cut. His brown unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Disease. Bonds: Poor, Slave, Nature. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Jocelyn Middleton, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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