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Advanced [show]


Anthony Colton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, white, dusty cloak. He wears his white hair up in a very large beehive style do. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Some 9 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He desires power and/or immortality; and to be a barber again

Ideals: Justice. Bonds: Job, Military, In love, Adventurer. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Anthony Colton, Male Human Aristocrat 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He wears his golden hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Logical. Flaws: Depressed, Disease. Bonds: Attractive, Rich. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Beckwith, Male Human Commoner 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp. Rock crystal (40 gp). Emerald (700 gp).


Social Check DCs


Kody Gladstone, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow shirt with thin pastel vertical stripes and yellow pants. He has done his best to style his golden hair to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. Some 3 years later his spouse died after the birth of his son. Heartbroken, Kody never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Rich, In love. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Kody Gladstone, Male Human Expert 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp. Red-brown spinel (70 gp). Moss agate (12 gp).


Social Check DCs


Justin Holton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: Justin was born in the east. At a young age he loved to build and create. His childhood dream was to be a Barrister, but he was a colossal failure. He has worked as a Animal Trainer like his father before him.

Motivation: Money/treasure.

Ideals: Joker, Persistence. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Justin Holton, Male Human Warrior 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 30000 cp. Moonstone (80 gp). Obsidian (10 gp). Deep blue spinel (1600 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs


Aldous Home, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large violet jacket. His small hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Aldous will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Aldous Home, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 16 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. White pearl (160 gp). Freshwater pearl (15 gp).


Social Check DCs

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