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Advanced [show]


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears violet cloth garments or leather armor. He has shaved his head bald. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Alexandre Whitby, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He sports a long red beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Odo was born with his mother's beautiful face. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, Depressed. Bonds: Attractive, Debt. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Davenport, Male Human Cleric 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1500 gp. Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker, Logical. Flaws: Ugly. Bonds: Slave. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Percival Ridley, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)15 (+2) 16 (+3)7 (-2)
Skills Nature +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Rolf Appleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a blue and green handkerchief worn on his left side. His long golden hair is drawn into a two foot long braid. His fierce gray eyes like to dwell on things.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gifted from a young age, Rolf studied abroad. A gifted student he started as a Tailor, but he got bored and became a Navigator. He became a Navigator soon after.

Motivation: Doesn't want to be a Navigator and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Rolf Appleton, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Insight +0, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


William Easton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. His red hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Human compassion; and money/treasure

Flaws: Disease, Hedonist, Racist. Bonds: Rich, Adventurer, Job. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

William Easton, Male Human Druid 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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