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Advanced [show]


Bertram Redfield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's mother didn't care for him much, and the feeling was mutual. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Bertram Redfield, Male Human Wizard 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered hammer and tarnished mace as well. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Passionate. Bonds: Attractive, Adventurer, Poor. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Jocelyn Gracey, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Religion +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Sold as a small child to a necromancer, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Mentor, Military. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Tim Wedgwood, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)18 (+4) 8 (-1)7 (-2)
Skills Medicine +1, Stealth +0
Senses Passive Perception 9
Languages Common, Giant, Terran, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 cp.


Social Check DCs


Richard Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His auburn hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Philantrophist, Logical. Flaws: Disease, Shy, Secretive. Bonds: Rich. Occupation: Miner

Voice: Sleepy voice

Attributes [hide]

Richard Tattersall, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Trym Shelley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears black cloth garments or leather armor. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has blue eyes and a black hat with a blue feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Masseuse soon after.

Motivation: To unite with his brother; and he desires power and/or immortality

Flaws: Cynical. Bonds: Adventurer, Military, Job, Family. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Trym Shelley, Male Human Expert 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)17 (+3) 11 (+0)8 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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