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NPC Generator

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Advanced [show]


Manfred Reed, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting brown shirt and pants. He wears a small hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Manfred studied abroad. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Manfred's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Manfred Reed, Male Human Wizard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)8 (-1) 7 (-2)15 (+2)
Skills Insight +1, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Percival Brady, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his longsword. His hair is greying and his face has many wrinkles. His eyes are a pleasant green.

Personality: Aggressive, abrasive, and angry, Percival embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 8 years old his parents immigrated from the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Percival Brady, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 17 (+3)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light grey in addition to tight pants. He has a long white beard with little hanging trinkets. His green eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Ideals: Optimist, Philantrophist. Bonds: Family, Adventurer, Job. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Theobald Lindsey, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. Star rose quartz (40 gp). Moss agate (10 gp). Black pearl (300 gp). Amethyst (140 gp).


Social Check DCs


Cory Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Nature. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Cory Harley, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)16 (+3) 16 (+3)16 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Jade (130 gp). Brown-green garnet (130 gp). Golden yellow topaz (700 gp). 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Shane Coombs, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He has a long silver beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: He got into the Slave Trader business at a young age. Cursed with lycanthropy at a very young age, Shane has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Flaws: Antagonistic, Disease. Bonds: Poor, Job, Adventurer. Occupation: Slave Trader

Voice: Shortens vowels

Attributes [hide]

Shane Coombs, Male Human Warrior 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)5 (-3) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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