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NPC Generator

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Advanced [show]


Jocelyn Elton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a white cloak and cross-gartered violet stockings. His hair is white and very short. His amber eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Jocelyn hails from a village terrorized by illithids. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against illithids; and to protect his home

Ideals: Persistence. Flaws: Shy, Secretive. Bonds: Enemies, Guardian. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Jocelyn Elton, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Don Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large tan jacket. His brown hair has been sun bleached extensively. He has amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: He was born in the north, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels kind of lost in life; and to protect his home

Ideals: Athletic, Logical. Flaws: Cynical, Depressed. Bonds: Immigrant, Guardian. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Don Yardley, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Tiger eye turquoise (5 gp).


Social Check DCs


Heward Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heward is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Mortician like his father before him.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Justice. Flaws: Racist. Bonds: Rich, Job. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Heward Sharps, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Bernard Tatum, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears white leather gloves, a white jacket, and tight pants. He wears his silver hair down. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has never given up on his painting dream.

Motivation: Many goblins want him driven away.

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Slave. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Bernard Tatum, Male Human Druid 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 6 (-2)14 (+2)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he very much looks the part of a Fletcher. His long blonde hair reaches down to his waist. His hazel eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Mason profession.

History: Everard hails from a village terrorized by giants. Everard was born on a far southern island where he grew up under the tutelage of his mother, an expert Fletcher. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Cynical. Bonds: Job, Enemies, Immigrant, Adventurer. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Everard Barclay, Male Human Warlock 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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