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NPC Generator

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Advanced [show]


Raymond Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, violet shirt, and red tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is matted, messy, and big. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Ugly, Shy, Hedonist, Mundane. Bonds: Nature. Occupation: Architect

Voice: American accent

Attributes [hide]

Raymond Hallewell, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Pink pearl (150 gp).


Social Check DCs


Geoffrey Snape, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His silver hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He wants revenge against drow.

Flaws: Shy, Hedonist. Bonds: Immigrant, Rich, Enemies. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Snape, Male Human Paladin 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 19 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)11 (+0) 6 (-2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. Solid gold idol (800 gp). Silver ewer (40 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Richard Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His auburn hair is smooth and relatively long. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Richard has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Pacifist. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Richard Washington, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics -1, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alex Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alex took refuge in the ruined castle and found the beat up lance and armor he uses now. He was granted divine powers by his dying sister.

Motivation: To protect his home; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Nature, Guardian. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Marleigh, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Clerebold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Fighting, Athletic. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Clerebold Bradshaw, Male Human Aristocrat 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 3000 sp. Red garnet (60 gp). Iolite (40 gp). Aquamarine (1100 gp). Iolite (40 gp).


Social Check DCs

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