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NPC Generator

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Advanced [show]


Roland Clare, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is unkempt and raggedy. His ears are large.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Insomniac. Bonds: Poor, Military. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Roland Clare, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)8 (-1) 16 (+3)7 (-2)
Skills Medicine +5, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Thomas Tindall, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered sickle and tarnished longbow as well. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Thomas was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Fighting, Joker, Justice. Flaws: Insane. Bonds: Attractive. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Tindall, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 16 (+3)14 (+2)
Skills Insight +6, Religion +6
Senses Passive Perception 13
Languages Common, Terran, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Easton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a yellow top hat and yellow clothes. His red hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He feeds upon the attention of others.

History: He was born in the east. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Jeweler; and he is greedy

Flaws: Antagonistic, Addict. Bonds: Immigrant, Attractive, Rich, Has a crush. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Balimaar Easton, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)6 (-2) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp. Sapphire pendant on gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A delicate brass dragon egg (60 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Guy Burton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Guy will drive conversation. He is an amazing painter.

History: Guy was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Masseuse like his father before him.

Motivation: He is unsatisfied with his job; and to be a marshal again

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Guy Burton, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 11 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Clerebold Upton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of a Sailor, who enjoyed hunting, Clerebold was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: In love, Nature, Family. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Clerebold Upton, Male Human Sorcerer 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp.


Social Check DCs

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