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Advanced [show]


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely black suit with yellow socks and a vest with buckled shoes. He keeps his black hair in a flapper bob. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Fighting, Justice. Flaws: Cynical. Bonds: Rich. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gomory Springfield, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 9 (-1)9 (-1) 8 (-1)15 (+2)
Skills Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Richard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He sports a long red beard, and similarly colored long hair. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. In his 17th year, his parents were killed by a orcs raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Justice, Professionalism. Bonds: Attractive, Nature, Enemies. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Richard Mitchell, Male Human Wizard 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp.


Social Check DCs


Balimaar Clayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears a Stetson hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small mountains village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Bonds: Attractive, Religious, Nature, Mentor. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Balimaar Clayton, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 43 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Langston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears his brown hair up. His hazel eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Navigator

Voice: American accent

Attributes [hide]

Justin Langston, Male Human Bard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 32000 sp. Golden yellow topaz (900 gp). Jasper (40 gp). Aquamarine (900 gp). Azurite (5 gp). 1 Minor magic item.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Crown-heir, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Bonds: Poor, Attractive, Family, Immigrant, In love. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Gerard Gentry, Male Human Aristocrat 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs

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