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NPC Generator

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Advanced [show]


Richard Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, black cloak. He keeps his auburn hair in a flapper bob. He has blue eyes and a black hat with a yellow feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north to a Roofer, Richard learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: He wants revenge against giants; and to pay off his debts

Ideals: Optimist, Entrepeneur. Bonds: Job, Debt, Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Richard Weston, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Athletics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp.


Social Check DCs


Chad Birkenhead, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Poor, Immigrant, Adventurer, Slave. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Chad Birkenhead, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp.


Social Check DCs


Peter Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, brown cloak. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Bonds: Adventurer, Military, Guardian, Debt. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Peter Allerton, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Arcana +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is greasy and uncared for. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He enjoys reading and quiet.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Justice, Logical, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Gerald Wentworth, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Mori, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear pastel pants and tee shirts. His skin is fair and his fingers are delicate and long. His blonde hair is singed and shortened. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He works hard and plays hard.

History: Born in the north to a Fortune-teller, Godfrey learned a great deal about his father's area of expertise. He worked as a nervous Fortune-teller and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Flaws: Ugly, Terse, Hedonist. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Godfrey Mori, Male Human Warrior 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)18 (+4) 8 (-1)11 (+0)
Skills Medicine +2, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Giant, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Full Plate. 1 Full Plate. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs

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