Gomory Camden, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of magic on his torso. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. He is bald on top and has large auburn tufts of hair around his ears. His eyes are amber.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gomory hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 6 (-2) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
John Branson, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (1000 gp). 2 Antitoxin. 1 Smokesticks. 1 Alchemist’s fire.
Ernest Garrick, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He has green eyes and a white hat with a tan feather.
Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To end his boredom.
Ideals: Fighting, Athletic, Persistence. Flaws: Antagonistic, Mundane. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Solid gold idol (600 gp). Black velvet mask with numerous citrines (130 gp). 1 Breastplate. 1 Banded mail.
Randal Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: He has a crush on the local Guard; and revenge
Ideals: Gifted. Bonds: Job, Enemies, Has a crush. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
Possessions: 25000 cp. 1 Minor magic item.
Diggory Spaulding, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail, marred by sweets. His brown hair is knotted and matted. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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