Justin Halsey, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He sports a long white beard, and similarly colored long hair. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a island tribe. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Attractive, Nature, Family, Job. Occupation: Junk Dealer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Terran, Goblin, Ignan
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. A roughly beaten golden orb (90 gp). Gold and topaz bottle stopper cork (1000 gp). Sapphire pendant on gold chain (2000 gp). Sapphire pendant on gold chain (2000 gp). 1 Minor magic item. 1 Minor magic item.
Everard Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is long and unkept. His hazel eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast plains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Flaws: Ugly, Fearful. Bonds: Rich, Job, Nature. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Thunderstones.
Manfred Dalton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his pastel robe and has his shortspear always slung over his shoulder. He has no hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.
History: The child of a Blacksmith, who enjoyed hunting, Manfred was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, In love. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Randal Snowdon, Male Human [Permalink]
Personal [hide]
Description: A 6'1" southern man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His white hair is singed and shortened. His ears are large.
Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Adventurer, Military. Occupation: Carpenter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 45000 sp. 1 Minor magic item.
Trey Livingstone, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a violet tunic with brown highlights, and long white pants that bunch up around his shoes. His hair is silver and very short. His eyes are likewise green. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and to reunite with his absent mother
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Immigrant, Family. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
