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NPC Generator

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Advanced [show]


Guy Lester, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Fisher, Guy learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Fisher job and began his own company from there.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Poor, Job, Religious. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Guy Lester, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Lance Ainsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear black tank tops with blue pants. His white hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the south. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Lance Ainsley, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)4 (-3) 17 (+3)13 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 20000 cp.


Social Check DCs


Hubert Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple grey robe with tan stripes complete with hood. He is an epitome of beauty. His hair is short and auburn. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast mountains. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Disciplined, Athletic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Hubert Kimberly, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Aldous Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Aldous Quinton, Male Human Fighter 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1

Possessions: 900 gp. Violet garnet (300 gp). Deep blue spinel (300 gp). Amethyst (90 gp).


Social Check DCs


Trey Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Flaws: Insane, Mundane. Bonds: Rich, Enemies, Religious. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Trey Davenport, Male Human Barbarian 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)13 (+1) 11 (+0)18 (+4)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs

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