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NPC Generator

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Advanced [show]


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His red hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.

History: Shane was raised in a hard working conservative environment. His childhood dream was to be a Ploughman, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many dire rats want him driven away; and a need for knowledge about a nearby landmark

Flaws: Insane, Lazy. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Shane Myerscough, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Athletics +7, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Gnoll, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: Carnelian (30 gp). Amethyst (110 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Home, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his greataxe ready. He has shaved his head bald. His hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Herbalist. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a mountains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Bonds: Job, Nature, Family. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Bertram Home, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Bernard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear grey tank tops with violet pants. His hair is chestnut and very short. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He has worked as a Butcher like his father before him.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy, Forgetful. Bonds: Poor, Job. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Bernard Brownrigg, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anselm Soames, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple black robe with green stripes complete with hood. He wears his silver hair up. His gray unseeing eyes seem to look past you.

Personality: He dislikes all the random violence that takes place in the west. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and regain custody of his son

Ideals: Pacifist, Logical. Flaws: Disease, Addict. Bonds: Immigrant. Occupation: Courier

Voice: Rolls R's

Attributes [hide]

Anselm Soames, Male Human Commoner 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Star ruby (1000 gp). Zircon (30 gp). Azurite (13 gp).


Social Check DCs


Anselm England, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his quarterstaff always slung over his shoulder. He carries a battered lance and tarnished quarterstaff as well. He is bald on top and has large brown tufts of hair around his ears. His eyes are blue.

Personality: This man loves music and to teach people music more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Artistic, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Anselm England, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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