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NPC Generator

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Advanced [show]


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. He has done his best to style his black hair to look like a famous performer. This gray eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Everard was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and marry his brother to traveling adventurers

Ideals: Joker, Artistic. Bonds: Attractive, Family, Job. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Everard Mitchell, Male Human Bard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)7 (-2) 15 (+2)11 (+0)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Gerard was born with his father's beautiful face. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Brandon, Male Human Druid 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 400 gp. Hematite (8 gp). Rhodochrosite (8 gp). Freshwater pearl (8 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Hugh Easton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has shaved his head bald. He has blue eyes and a brown hat with a yellow feather.

Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north, but his parents moved at a very young age to the east. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Opinionated. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Easton, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 30 pp. Brass mug with jade inlays (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Halsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Dustin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Soapmaker business at a young age. Cursed with lycanthropy at a very young age, Dustin has worked very hard to control his curse. He has drifted from career to career and currently works as a Soapmaker.

Motivation: Further expansion of business.

Flaws: Shy, Disease. Bonds: Attractive, Military, Job. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Dustin Halsey, Male Human Adept 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Chatham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His silver hair is braided into rings. His thin eyebrows rest above his beady gray eyes.

Personality: Calm and collected, he is a well trained Bather. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Trym Chatham, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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