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Advanced [show]


Hunter Altham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. His Stetson hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Locksmith; and wants his loneliness to end

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Military, Nature. Occupation: Servant

Voice: American accent

Attributes [hide]

Hunter Altham, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 37 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)11 (+0) 13 (+1)18 (+4)
Skills Deception +7, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He wears his brown hair up in a very large beehive style do. His half smiles and amber eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Flaws: Fearful. Bonds: Attractive, Rich, Adventurer, In love. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Gerard Nash, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Tourmaline (90 gp).


Social Check DCs


Randal Beverly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears a deerstalker hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Military, Rich. Occupation: Detective

Voice: Switch between two voices

Attributes [hide]

Randal Beverly, Male Human Cleric 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Solomon Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He works hard and plays hard.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To settle down with his crush.

Flaws: Hedonist. Bonds: Poor, Attractive, Has a crush, Nature. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Carlisle, Male Human Warrior 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 8 (-1)7 (-2)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 40000 cp. Golden pearl (50 gp). Emerald (800 gp).


Social Check DCs


Alexandre Yeardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His moppish white hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Stylist, who enjoyed hunting, Alexandre was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane, Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Alexandre Yeardley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)5 (-3)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. White pearl (40 gp). Hematite (6 gp). Smoky quartz (30 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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